Saturday, January 28, 2012
The Waiting Game
As of late, it seems that more and more video games have a 'wait to win' feature. A prominent example is Gran Turismo 5, where you can race your AI drivers in B-Spec mode in order to win cash and cars. While you can do these in A-spec, some of the later races are a bit more time consuming than most, specifically having two day-long races, a half day-long race, and a few other races exceeding 4 hours in length. They're races that, unless you have the utmost of patience and concentration, would never be able to finish under normal circumstances.
Another example is Gears of War 3, where it's best to let yourself idle against bots for hours on end in order for your best shot at Seriously 3.0. While you're better off playing against bots yourself for quick kills and points, it's still bothersome that it's a main route for so many a players.
My final example is Assassin's Creed: Revelations, and I'll tie Brotherhood into this as well, where you have to sit around and do nothing in order to gain money so you can buy property to gain more money. It's a welcome addition to Brotherhood, but in Revelations it's a bother since the game is really a glitch fest, and more often than not you're left waiting for longer than 20 minutes, the usual allocated time for Bank Deposits.
I wish game developers would stop doing this, as it punishes those trying to go for 100% and have nothing better to do at that point in time. Instead of forcing me to wait, how about you let me play the game instead of forcing me down some arbitrary path since the preferred path is asinine?
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video games
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